Best marine division template hoi4.

Updated: 26 Apr 2023 6:01 am Top 5 best marine templates to take all the beaches and islands possible! BY: Jonathan L. In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war.

Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that instead (ofc be wary of combat widths and/or division width) .

Yes know mech is 5 width. It seems to be worth it if you have ic. Something like 3 mech, 3 light mech, 3 motorized, 2 motorized rocket, 1 modern armor is decent for mechanized infantry. This is basically mechanized space marines. The tank division is use is something like 8 modern armor, 4 mechanized, 1 or 2 light mech. No this isn't practical.10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ...Template for a good marine division without man the guns (HOI4) Hey guys, can someone suggest me a good marine division for naval invasions? I am currently trying …May 7, 2023 · The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu... Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ...

The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...Use a bit more XP to make your starting division a 20 width with just engineers (leave the recon if you'll have enough support equipment). Lastly, create an empty template with just 1 battalion of infantry in it. Train 101 units of the single battalion, deploy ASAP. Convert 23 of them to your 14-4 template and 24 of them to your 20 width template.

A good template is fill the five support companies with Logistics, Medics, Armored Recon, and artillery of some kind. Then fill the rest of the division up to 60-wdith with Armored Infantry. You may need to play around with it a bit to make it exactly 60-wdith but 60-width is your friend. If you need more armor or want to include tanks in it ...

In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.hoi4 japan template guide is going to cover the best hoi4 templates for japan in hoi4. this hoi4 japan mtg templates video is going to show some of the best ...The best admiral stat is attack (+5% dmg), as this attack bonus will apply when convoy raiding, whereas defense (-5% damage taken) only applies when your ships get attacked. Therefore, instilled aggression is typically the best choice. The Spirit of the Navy is quite varied; all of them can be good, depending on circumstance. The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...


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Ok! Thank you very much for the information. My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies.

10/0s (Wall Divisions) are the perfect Blitzkrieg division as they hold the line and are cheap so you can build more tanks and aircraft. 14/4s (Perfect Infantry division) is the best Infantry template but is more expensive so you can’t really build tanks (if it comes to tanks or aircraft go air). This is the best template for Japan and the ....

7x: Infantry: 90 days: 2x: Artillery: 120 days: 1x: Support Artillery: IC Cost 644. Sum of:However, that division still can’t attack effectively (no breakthrough, weak overall attack), so you’ll have to use it defensively. At that point, you’re better served by 9-1 (infantry-HTD) with eng, supp AA, which is a strong defending unit. But it’s quite expensive. In either case, MP groups often ban these space marine templates.Template for a good marine division without man the guns (HOI4) Hey guys, can someone suggest me a good marine division for naval invasions? I am currently trying …Wow since no one in this tread has actually posted the "space marine" division composition like its some trade secret, i guess ill do so. its a 40 width divisions filled with. 1 medium tank or (1936 light anti tank if your poor) for 50% armor bonus 2w. infantry for organization 17w. arty for soft attack 21w. this division is the most efficient ...Why this template is Great: 1. The strongest division by far-you’re getting a lot with this template. 2. Armor here is more than enough to block any garrison’s attacks. 3. Speed remains great, as this grants you the chance to consistently flank and encircle enemy units. 4. The organization remains … See more10 Powerful Hearts of Iron 4 Infantry Templates. 10. Shock Troopers. For a love of Blitzkrieg. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized ...

20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable. You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.What Are The Most Powerful Hearts of Iron 4 Division Templates? 15. Soft Bombers For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions.Dec 25, 2022 · The 40 width light tank template is best used by major nations in early game, and their high speed enables the player to make encirclements with ease! How this template is good: High speed, Good organization early game, Very effective against infantry; Perfect for early game large encirclements 5. 14/4 Marine division In this guide, you’ll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionThe forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...

No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.Battleship Designs. The backbone of any strike force is the battleship. Battleships are by far the single strongest ship you can produce in Hearts of Iron IV. 1936 Battleship. Front 1. Heavy Battery II. Mid 1. Anti-Air II.

Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.In this guide, you'll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a division14-4 is a still a pretty strong template. It is better than 20-0 for 40W. 20-0 has too much defence but low attack so its stat allotment isn't great for its combat width. Good for volunteers and general grinding. Also good when you start to hit division cap and need more field strength. On elite difficulty its easier to get 14-4 into the field ...Division Stats. Whether you're fighting a border skirmish in rural China or battling for every inch on the Eastern Front, land combat is a vital and inevitable part of Hearts Of Iron 4. As dozens and even hundreds of divisions clash over the fate of the world, having the right troops in the right place at the right time is essential for victory.In this guide, you’ll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a division-Division durability and potential manpower pools are drastically different from vanilla HOI4; as such, using field hospitals should be on a case-by-case basis. Keep them with Special Forces, and use them all over if you will have a small manpower pool from Laws or small base population. Otherwise, the slot may ave a better use.40w is better. This is about concentration of force. You'd want to fill up at least 80 width anyway for a spearhead. Production wise there is no big difference between 2x 40w and 4x 20w, but 40w will fight better because how defense/breakthrough works. …Petit Guide sur les Templates. By Alex. Petit guide destinés au nouveaux joueurs ou pour ceux à qui le système de création de division n'est pas clair. Ce guide contient mes meilleures templates (Subjectif, 1700+ heures d'expérience) et quelques conseils ! Bonne lecture !The forced usage of 10/20/40 width divisions is obsolete since they changed it with the nsb/Barbarossa patch. Now everything between 10 and 45 width is viable, while everything between 30 and 40 is kinda sub par. If you want to go with infantry (plus air) for everything create divisions with ~22% artillery and infantry for the rest e.g. 8/2s ...


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You'll need Engineering II for the flame thrower mount and any tank chassis. Then create a design with a minimum of 80% reliability and increase the armor as much as possible. The Infantry only moves at 4km/h so you don't really need to crank out the engines, but keep it above 4km/h or you cant save your template.

Thanks for all the input people! It's just I've been trying to master Japan in multiplayer, but with having very few resources and a fairly weak industry I'm finding it difficult to do well with them. Right now I use three templates 1. Being a marines 2. Just normal divisions I use for land battles and 3. Divisions used for port defense.No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.For a space marine tank you mainly just want armor. The breakthrough from a single tank battalion is pretty meh no matter how you boost it. Being pierce-proof cuts your damage by 50% and increases your damage by 1.4x and is crazy OP. I'd recommend ditching the sloped armor, going with straight riveted armor.The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and …Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.Best Panzer Division Template Hoi4. 36-) Ports are considered a part of land province. Keep your navy out of range from enemy bombers or keep air superiority in their port region. 37-) Battleplan system starts to make a lot of sense ~80 hours into the game. Space Marine Division Hoi4Division Templates in Millenium Dawn. Im playing this mod for the first time and have no idea how to design the templates, so what templates do you use? I'm having trouble designing divisions in this mod as well. So far i've been running 40 widths with support AA, support heavy engineers and support mechanized recon.If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago. Go for 9 MOT 6 M.RART. That will give you 40 width divisions with SHITLOAD of punch and very quick as well. Sure, that goes for single player as you won't be having 6 art due to 1 art per 10 width house rule most probably. [deleted] • 6 yr. ago. I don't understand the last sentence you said about single player.You can make a useable 20W tank division with just 3 tanks and 7 mobile infantry that has low supply use for Africa. That's going to befuddle the AI enough to roll over them. It's not the best though, and it won't do well against actual tank divisions. You can up the tank count till you hit 30W as you get more resources.

Good starter division, but weaker than 40 width divisions in almost every situation. Good in low supply areas like Africa or Asia. 20 width weak infantry. Use only when you can't afford better or as cannon fodder. 20 width 8/1/1. Useful only if the opponent has a lot of tanks. Don't make them a lot. 40 width 14/4 division.In this guide, you’ll be shown what division templates are the most optimal. In addition, combat width, reliability and support companies are discussed in detail. The basics of creating a divisionNo point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago. spn 3610 MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ... does cvs have a minute clinic Wow since no one in this tread has actually posted the "space marine" division composition like its some trade secret, i guess ill do so. its a 40 width divisions filled with. 1 medium tank or (1936 light anti tank if your poor) for 50% armor bonus 2w. infantry for organization 17w. arty for soft attack 21w. this division is the most efficient ... lahania Apr 1, 2020 · Coastal Division (I have 40 to defend all the ports): 6 inf + support art + eng Infantry division: 8 inf + 1 art + 1 AT + Support (art, eng, hos, recon) exactly like someone else proposed above, I agree here Mountaineer: 9 mnt + 3 art + Support (recon, at, aa, eng, hos) -> Just check wikipedia, Italian mountaineer divisions had like 17k manpower brandon fl shooting range The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned... stihl fs38 carb adjustment May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength. 40w is better. This is about concentration of force. You'd want to fill up at least 80 width anyway for a spearhead. Production wise there is no big difference between 2x 40w and 4x 20w, but 40w will fight better because how defense/breakthrough works. … multi step equations kuta software infinite pre algebra May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. This is one of my HOI 4 division templates guides, which covers the infantry division templates, hoi4 marine division templates, hoi4 mountaineers division templates, as well as the hoi4 motorized division … noe brooks funeral home and crematory inc BlackICE overhauls the equipment system, tech trees, national focus trees, government, and combat from vanilla Hearts of Iron IV. The result is a game with different dynamics (and hopefully much more historical immersion and realism) than vanilla HOI4. For players transitioning from vanilla to BICE, the following highlights are useful to keep ...Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions. booksy hair 2. Reliability must not be below 70%-80% and should not exceed 100%. You should make the reliability as close to 100% as possible if the tank design is too expensive like at least 30 IC, so the tank divisions will not suffer slower reorganization and attrition & combat losses by reliability penalty. gay hairy older men TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ... yankee game results last night 16 Apr 2019 ... ... marine divisions. What do you think is the best setup for cracking the Atlantic Wall? Lots of tanks and artillery? Which support companies ... 8am cdt to est 14/4 inf/art. For support companies artillery, anti air artillery, engineer company and logistic company. 69 width motorized rocket artillery. 7 tanks, 2 SPG, 1 TD and 10 mot/mech with engineers, logistics, signal, recon, arty. Not sure if OP or not but as long as I don't cheap out on the tank design it works just fine in SP.3 Nov 2022 ... Use this marine template in Hearts of Iron IV! Come watch HammoTimee LIVE on Twitch! https://www.twitch.tv/hammotimee Subscribe on ...