Lock of trickery 5e

Wand of Pyrotechnics. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but ...

Lock of trickery 5e. Lock of Trickery. Source: Xanathar's Guide to Everything. Wondrous item, common. This lock appears to be an ordinary lock (of the type described in chapter 5 of the Player's Handbook) and comes with a single key. The tumblers in this lock magically adjust to thwart burglars. Dexterity checks made to pick the lock have disadvantage.

39 Lock of Trickery Wondrous Item Common xge 138 DC 16 - 200gp. 40 Mystery Key Wondrous Item Common xge 138 DC 10 - 50gp. ... Faerun Adventures - 5e D&D Game (1359-62 DR) Blog Page NSFW/Age 15+ (UK) A D&D open campaign set in the 1e AD&D Forgotten Realms, using 5e D&D rules. D&D Beyond . Fae...

Gods of trickery – such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki – are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods and mortals. They're patrons of thieves, scoundrels, gamblers, rebels, and liberators. Their clerics are a disruptive force in the ... To reset a combination lock, open the lock, turn the padlock, hold down the top half and enter the new combination. Most locks need to be in the open position in order to reset the combination. Ensure that the padlock is fully opened and th...Clothes of Mending. Source: Xanathar's Guide to Everything. Wondrous item, common. This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way. common wondrous-item xge. Lock of Trickery. Source: Xanathar's Guide to Everything. Wondrous item, common. This lock appears to be an ordinary lock (of the type described in chapter 5 of the Player's Handbook) and comes with a single key. The tumblers in this lock magically adjust to thwart burglars.A character can find a buyer for one magic item by spending one workweek and 25 gp, which is used to spread word of the desired sale. A character must pick one item at a time to sell. House Rule: In many areas Common & Uncommon items may always be sold at half base price, without needing to spend a workweek or 25gp.Check out my ranking of every Cleric subclass in D&D 5e! Conclusion – Trickery Cleric in D&D 5e. I guess it makes sense, but the Trickery Cleric is one of the most difficult Cleric subclasses to generalize. With most subclasses, there’s a certain element of “this is how this character plays” but the Trickery Cleric is a blank canvas.Create a Page. Instrument of Scribing. This musical instrument has 3 charges. While you are playing it, you can use an action to expend 1 charge from the instrument and write a magical message on a nonmagical object or surface that you can see within 30 feet of you. The message can be up to six words long and is written in a language you know.

Lock. A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your DM may decide that better locks are available for higher prices.Medal of Wit - DND 5th Edition. Medal of Wit. Source: Critical Role - Call of the Netherdeep. Wondrous Item, Common. You can press this medal to your temple as an action. Doing so gives you advantage on Intelligence checks and Intelligence saving throws for 1 hour. Once this property has been used, it can’t be used again, and the medal ...Lock of Trickery. Source: Xanathar's Guide to Everything. Wondrous item, common. This lock appears to be an ordinary lock (of the type described in chapter 5 of the Player's Handbook) and comes with a single key. The tumblers in this lock magically adjust to thwart burglars. Dexterity checks made to pick the lock have disadvantage.Central hallways should allow guards to see most of the floor and watch each other for safety. Put doors between most rooms, with guards watching for them to open. Flower boxes beneath windows should have plants with spines, windows should be barred, and curtains should be drawn to prevent misty step intrusions.Плутовской замок (Lock of Trickery) - обычный чудесный предмет

18 de jan. de 2020 ... We're mostly into deities of trickery, thievery, mischief, and travel. ... How to Rogue: a D&D 5e Quick Guide.Gods of trickery – such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki – are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods and mortals. They're patrons of thieves, scoundrels, gamblers, rebels, and liberators. Their clerics are a disruptive force in the ...5. Cleric/Bard. A cleric/bard is a devout musician spreading their gospel through the power of song and story. This is the ultimate support player with a variety of skills and expertise, healing spells, and buffing abilities. While the cleric/bard has support utility and roleplaying potential, it isn't the most optimized by a long shot.Tan Bag of Tricks. Wondrous Item, uncommon. This ordinary bag, made from tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, …theres also a magic item called a Lock of Trickery. attempts to pick it are made with disadvantage Yuanrang • 2 yr. ago If it is an actual physical lock, it can be opened with Thieves' Tools. If it is a lock with no mechanical components at all, requiring a codeword or a magic signature as detected by magic, then special conditions apply.Instrument of scribing Wondrous item Yes Lock of trickery Wondrous item No Moon-touched sword Weapon No Mystery key Wondrous item No Orb of direction Wondrous item No Orb of time Wondrous item No Perfume. A Bard's Muse. Compendium - Sources->Xanathar's Guide to Everything. could be one of the three described here, or one of …

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Life Transference (5e Spell) Lock of Trickery (5e Equipment) M. Maddening Darkness (5e Spell) Maelstrom (5e Spell) Magic Stone (5e Spell) Mass Polymorph (5e Spell) Mastermind (5e Subclass) Maximillian's Earthen Grasp (5e Spell) Melf's Minute Meteors (5e Spell) Mental Prison (5e Spell) Mighty Fortress (5e Spell) Mind Spike (5e Spell) Mold Earth (5e …attempt to steal that employee’s pass card, doing so with a successful DC 15 Dexterity (Sleight of Hand) check. If the check fails by 5 or more, the employee notices the botched theft and cries for help. Otherwise, a failed check goes unnoticed. Experts Beyond 9th Level. Compendium - Sources->Sleeping Dragon’s Wake.Apr 19, 2021 · There is no way that the description of Knock can spell out whether and how it works on every kind of magical lock. Since Arcane Lock is probably the most common kind of magical lock, and moreover it is a spell available to PCs, it makes sense to specify the interaction between these 2 spells. So yes, you can target any magical lock with Knock. Wondrous item, common. You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. The pieces must be in contact with each other and not otherwise in use. A rope of mending is forever shortened if a section of it is lost or destroyed.Wondrous Item, Common. This metal bottle carries delicious, warm coffee. The bottle comes with a stopper, which is attached to the bottle by a little chain. Even when open, the bottle won't accept any liquid other than the coffee it produces. The coffee inside is always comfortably warm, and none of the heat can be felt through the bottle.

Medeco locks are high security locks with mechanical and keyed options. Types of locks include cylinders, deadbolts, knobs and levers, padlocks and handlesets. Some products are patented. Read on to see what makes these locks and Medeco Loc...Weight: 1 lb. Estimated Value (Sane Cost Guide): 50 gp DMG Value: 50 gp - 100 gp This lock appears to be an ordinary lock and comes with a single key. The tumblers in this lock magically adjust to thwart burglars. Dexterity checks made to pick the lock have disadvantage. Locks have a base DC of 15. Lock. A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your DM may decide that better locks are available for higher prices.A pot of awakening was a magical pot that could nurture a plant into sentience. A pot of awakening looked like a regular clay pot and weighed 10 pounds (4.5 kilograms). If an ordinary shrub was planted in this pot and left to grow for at least 30 days, the shrub was transformed into an awakened shrub. The awakened shrub woke and left the pot, destroying it in the process as its roots broke ...An unexplained grotesque shadow with faint maniacal laughter. Beshaba ( pronounced: / b ɛ ˈ ʃ ɑː b ɑː / be-SHAH-ba listen) was the chaotic evil intermediate deity of accidents, bad luck, misfortune, and random mischief, and a member of Tempus ' pantheon during the Spellplague. Lady Doom was the equally acknowledged counterpart of Tymora ...Lock of Trickery Wondrous item, common This lock appears to be an ordinary lock (of the type described in chapter 5 of the Player’s Handbook) and comes with a single key. The tumblers in this lock magically adjust to thwart burglars. Dexterity checks made to pick the lock have disadvantage.Gods of trickery – such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki – are mischief-makers and instigators who stand as a constant challenge to the …Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Arcane Lock - You touch a closed door, window, gate, chest, or other entryway, and it becomes lock...Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated ...Pipe of Remembrance. This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit. smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer's most impressive and heroic achievements for 5 minutes.Lock of Trickery. Non-SRD, try here or ... D&D 5e Character Sheet (2023-10-10) Campaign Manager (2023-10-10) Session Start Generator (2023-10-08) How does Stealth ... Lock of Trickery. [ Cadenas sournois ] Wondrous item, common. This magic item's description is not available (not OGL). Xanathar´s Guide to Everything. → DnD 5e Magic Items.

The Mockery cares about trickery in battle (also has war domain), from surprise attacks to sudden betrayals to seize power on the battlefield, backstabbing an ally, or any strategy that uses guile to turn the tides. Spies or false flag operatives would fit this pretty well. The traveler has trickery through constant change.

mc lyte net worth 2020. on Sunday, October 11, 1970. Cardi B became a huge Internet celebrity, and today is one of the greatest female rapper in the world.Cardi B’s net worth is roughly $8 million, making her the 11th richest female rapper on the list.A large list of official and unofficial magic items for Dungeons and Dragons 5e, easily sortable and searchable. A large list of official and unofficial magic items for Dungeons and Dragons 5e, easily sortable and searchable. ... Lock of Trickery. Rarity: C . Attune: N . Weight: 1 lb. Value: 50 gp . Luck Blade.Any weapon. Armors Allowed. Any magical armor. Divine Domains. Forge, Life, Nature, Trickery, War. GRANTED POWERS. Level 5.DnD 5E puzzles often involve lots of discussion between the players about how to solve them. This puzzle uses that to your advantage, so this is an excellent option if you have a talkative group. The party finds themselves in a room full of sliding doors and deadly gadgets, such as spinning blades and swinging axes. It seems almost impossible …Starting Subclass Features. ・Grants the Blessing of the Trickster Class Action. ・Access to Level 1 Trickery Domain Spells. ┣ Disguise Self Spell. ┗ Charm Person Spell. ・All Cleric Class Features and Proficiencies. In battle, Trickery Domain Clerics specialize in confusing their foes using spells from the illusion and enchantment …At a command word the coin turns into a diminutive animated object that can be used to make a disable device check up to 30’ away. Can only be used to pick locks, not disable traps. Once the coin makes a single check it turns back into a coin where it is and must be retrieved normally. It makes the check At a +8 and always takes 10.When it comes to finding the right parts for your Onity locks, it can be a daunting task. With so many different types of locks and parts available, it can be difficult to know which ones are best suited for your needs.

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Trickery Domain Cleric (PHB, pg. 56) Gods of trickery — such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki — are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods and mortals. They’re patrons of thieves, scoundrels, gamblers, rebels, and liberators.Lock of Trickery Wondrous item, common This lock appears to be an ordinary lock (of the type described in chapter 5 of the Player’s Handbook) and comes with a single key. The tumblers in this lock magically adjust to thwart burglars. Dexterity checks made to pick the lock have disadvantage.Masquerade Tattoo. An orc artists creates a tattoo on his elf friend. Wondrous item (tattoo), common, one hand or foot or a quarter of a limb, (requires attunement) Produced by a special needle, this magic tattoo appears on your body as whatever you desire. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you ...Trickster's blessing might be too much. Most other paladin oaths only grant the Channel Divinity and extra spells at 3rd level. Nothing against giving them a proficiency or two, but expertise and a cantrip on top of that might be too much. Out of the options, though, I would probably go for the cantrip.It talks about common and uncommon magic items and how the wide magic of Eberron deals with them. The price it goes with for common magic items is the 2d4 x 10GP from Rising from the Last War page 281. The price it goes with for uncommon magic items is "typically between 200-500 gp, set by the DM based on the power and quality of the item ... Gods of trickery – such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki – are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods and mortals. They're patrons of thieves, scoundrels, gamblers, rebels, and liberators. Their clerics are a disruptive force in the ...A navigation orb is a hollow, 7-foot-diameter sphere of thin, polished mithral with a large skye (cloud) rune embossed on its outer surface. The orb levitates 10 feet above the ground and is keyed to. a particular cloud castle, allowing you to control that castle’s altitude and movement while the orb is inside the castle. Perfume of Bewitching. Source: Xanathar's Guide to Everything. Wondrous item, common. This tiny vial contains magic perfume, enough for one use. You can use an action to apply the perfume to yourself, and its effect lasts 1 hour. For the duration, you have advantage on all Charisma checks directed at humanoids of challenge rating 1 or lower. Clothes of Mending. Source: Xanathar's Guide to Everything. Wondrous item, common. This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be …In this digital age, where smartphones have become an integral part of our lives, securing our personal data has never been more important. One of the first lines of defense for our smartphones is setting a lock password.Bead of Refreshment - DND 5th Edition. Bead of Refreshment. Source: Xanathar's Guide to Everything. Wondrous item, common. This spongy, flavorless, gelatinous bead dissolves in liquid, transforming up to a pint of the liquid into fresh, cold drinking water. The bead has no effect on magical liquids or harmful substances such as poison. common ...Ersatz Eye. Wondrous Item, common. This artificial eye replaces a real one that was lost or removed. While the ersatz eye is embedded in your eye socket, it can’t be removed by anyone other than you, and you can see through the tiny orb as though it were a n ormal eye. Notes: Social. ….

The characters can poke around inside the lock and from their investigation, can get a description of the lock mechanism and tumblers. They must then draw the key that would open the lock. A correct drawing will cause the key to manifest in their hand. Keys of unusual size. The key is microscopic or gargantuan. Perhaps the dungeon itself turns out …Chime of Opening. This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object. Gods of trickery – such as Tymora, Beshaba, Olidammara, the Traveler, Garl Glittergold, and Loki – are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods and mortals. They're patrons of thieves, scoundrels, gamblers, rebels, and liberators. Their clerics are a disruptive force in the ... Stone of Ill Luck. This polished agate appears to be a Stone of Good Luck to anyone who tries to identify it, and it confers that item's property while on your person. Curse. This item is cursed. While it is on your person, you take a -2 penalty to ability checks and saving throws. Until the curse is discovered, the DM secretly applies this ...Lock of Trickery: Wondrous Item-XGE: Moon-Touched Sword: Weapon-XGE: Mystery Key: Wondrous Item-XGE: Orb of Direction: Wondrous Item-XGE: Orb of Time: Wondrous Item-XGE: Perfume of Bewitching: Wondrous Item-XGE: Pipe of Smoke Monsters: Wondrous Item-XGE: Pole of Angling: Wondrous Item-XGE: Pole of Collapsing:Bheur hags favour cold, snowy climates, often living on snowy peaks. They tend to have gaunt features, blueish skin and white hair. They often carry powerful staffs of ice magic. They love causing mortals to freeze in their cold climates, leading them to their deaths in the isolated mountains they call home.Pole of Angling. Source: Xanathar's Guide to Everything. Wondrous item, common. While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole. common wondrous-item xge. Pole of Angling. Source: Xanathar's Guide to Everything. Wondrous item, common. While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole. common wondrous-item xge.Popular Items from Xanathar's Guide to Everything. Boots of False Tracks - Leave the tracks of a different type of humanoid.; Clockwork Amulet - Lets you take a ten on attack rolls.; Clothes of Mending - Clothes that fix themselves.; Cloak of Many Fashions - A cloak that can look like whatever kind of cloak you want it to.; Dark Shard Amulet - Warlock spellcasting focus that lets ... Lock of trickery 5e, A domain shared by wicked, chaotic, and mischievous deities alike, those who channel Trickery specialise in deception and illusion magic. Trickery Domain is one of the Subclasses of Cleric . These Clerics are more specialized in stealth and illusion magic., Gloves of Thievery - DND 5th Edition. Gloves of Thievery. Source: Dungeon Master's Guide. Wondrous item, uncommon. These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks., Gloves of Thievery - DND 5th Edition. Gloves of Thievery. Source: Dungeon Master's Guide. Wondrous item, uncommon. These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. dmg uncommon wondrous-item., It talks about common and uncommon magic items and how the wide magic of Eberron deals with them. The price it goes with for common magic items is the 2d4 x 10GP from Rising from the Last War page 281. The price it goes with for uncommon magic items is "typically between 200-500 gp, set by the DM based on the power and quality of the item ... , Arcane Lock. You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast …, Clothes of Mending. Source: Xanathar's Guide to Everything. Wondrous item, common. This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be …, Cloak of Billowing. Source: Xanathar's Guide to Everything. Wondrous item, common. While wearing this cloak, you can use a bonus action to make it billow dramatically. common wondrous-item xge., WallyDM YouTube Channel. WallyDM's book of puzzle encounters. DungeonVault Puzzle collection. 60 Dungeon Puzzles to confound your players. More Dungeon Puzzles. Puzzle Doors. Puzzle Ideas., Lock of Trickery. Non-SRD, try here or search. Return to Magic Item List. Top. This website exists thanks to the contribution of patrons on Patreon. If you find these tools helpful, …, Mar 8, 2012 · Bag of Bounty. Price 10,000 gp. Weight 1 lb. Small dragonshards are embedded in the lining of this leather bag, which is designed to enhance the power of the Mark of Hospitality. If a character possesses the create food and water ability of the lesser Mark of Hospitality, a bag of bounty allows him to use this power two additional times per day. , Instrument of Illusions. While you are playing this musical instrument, you can create harmless, illusory visual effects within a 5-foot-radius sphere centered on the instrument. If you are a bard, the radius increases to 15 feet. Sample visual effects include luminous musical notes, a spectral dancer, butterflies, and gently falling snow. The ..., Hat of Vermin. This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat (see the Player's Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly ..., Starting Subclass Features. ・Grants the Blessing of the Trickster Class Action. ・Access to Level 1 Trickery Domain Spells. ┣ Disguise Self Spell. ┗ Charm Person Spell. ・All Cleric Class Features and Proficiencies. In battle, Trickery Domain Clerics specialize in confusing their foes using spells from the illusion and enchantment …, Spells List Print Spell Cards Magic Items Familiars Polymorph Beasts Equipment Lists Shops Harvesting & Loot Deities Feats Tavern Generator NPC Generator Tables & Generators Law & Punishment Riddles Thieve's Cant Thieve's Symbols. A large list of official and unofficial magic items for Dungeons and Dragons 5e, easily sortable and searchable. , Pot of Awakening. If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an awakened shrub (see the Monster Manual for statistics) at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward you. Absent commands ... , laura mcgoldrick age. 53.4k Followers, 1,248 Following, 409 Posts - See Instagram photos and videos from LAURA MCGOLDRICK (@lauramcgoldrick13) Few of plays she did as the lead were Hamlet, Snow White, Othello, Alice in Wonderland, Beauty & The Beast and more., Pipe of Remembrance. This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit. smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer's most impressive and heroic achievements for 5 minutes. , I would say trickery domain cleric. I feel like Loki's most prominent magic is the duplicate projection, which is basically straight up Invoke Duplicity. Otherwise I might go with an Archfey Warlock, because it's the most illusion-focused of the patrons, and you could say since he was taught magic by his mother who was raised by witches (witches in d&d …, Wand of Secrets. The wand has 3 charges. While holding it. you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn., What Lock of Trickery Excels In. Protecting items. Frustrating thieves. 14. Potion of Climbing (Best for Evasion and Surprise) A Potion of Climbing is perect for distancing yourself from enemies. Forest marches and mountaineering are often employed by Dungeon Masters to test the mettle of those in their campaign., Clothes of Mending. Source: Xanathar's Guide to Everything. Wondrous item, common. This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way. common wondrous-item xge. , Bracers of Archery. Requires Attunement. While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. Show Attribute List., How to Pick a Lock in 5e. Picking a lock requires a Dexterity skill check and the use of Thieves’ Tools. This typically has a standard DC of 15. If your character is proficient with Thieves’ Tools, you add your proficiency bonus to the result of the Dexterity check. You cannot attempt to pick a lock without Thieves’ Tools, but a character ..., Homebrew Magic Item: Lock. Maybe this already exists, if so let me know I am new here. I had this thought for converting the "Lock of Trickery" from 5e, and I just started brainstorming these ideas. Comments and criticism welcome. 40 and 50% chance likely is way too high, but then reducing the lower chances to like 5% are way too low IMO. Vote., Home Title Lock offers a subscription monitoring service for your home's title, but is it the same as home title insurance? There’s no shortage of companies offering insurance or other services to protect your home from unexpected events. W..., Thieves tools in 5E are the tool used to open lock AND disarm traps, but this game has needlessly separated them into two separate tools. Finally slight of hand covers pick pocketing and a whole rand of manual trickery RP things (e.g. the PC wants to slip a note into someone's pocket without being seen). It is not needed for picking locks or …, There is no way that the description of Knock can spell out whether and how it works on every kind of magical lock. Since Arcane Lock is probably the most common kind of magical lock, and moreover it is a spell available to PCs, it makes sense to specify the interaction between these 2 spells. So yes, you can target any magical lock with Knock., dnd 5e - What mundane means can overcome Arcane Lock? - Role-playing Games Stack Exchange What mundane means can overcome Arcane Lock? Ask Question Asked 9 years, 1 month ago Modified 4 years, 8 months ago Viewed 25k times 18 The arcane lock spell says that a closed door, window, gate, chest, or other entryway "becomes locked". The spell says, Thieves tools in 5E are the tool used to open lock AND disarm traps, but this game has needlessly separated them into two separate tools. Finally slight of hand covers pick pocketing and a whole rand of manual trickery RP things (e.g. the PC wants to slip a note into someone's pocket without being seen). It is not needed for picking locks or …, Pipe of Remembrance. This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit. smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer's most impressive and heroic achievements for 5 minutes. When this ..., Pole of Angling. Source: Xanathar's Guide to Everything. Wondrous item, common. While holding this 10-foot pole, you can speak a command word and transform it into a fishing pole with a hook, a line, and a reel. Speaking the command word again changes the fishing pole back into a normal 10-foot pole. common wondrous-item xge., Shield of Expression. Source: Xanathar's Guide to Everything. Armor (shield), common. The front of this shield is shaped in the likeness of a face. While bearing the shield, you can use a bonus action to alter the face's expression. armor common xge., Wondrous item, common. You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. The pieces must be in contact with each other and not otherwise in use. A rope of mending is forever shortened if a section of it is lost or destroyed.