Backrooms level 92.

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Backrooms level 92. Things To Know About Backrooms level 92.

The End is supposedly a 'trap Level' that creates the illusion of escaping The Backrooms. The layout of this Level consists of a seemingly endless modern library, with the main area in the center decorated with metal letters spelling 'the end is near'. Wanderers who enter this level will experience near complete silence, with some areas ...Level 188, also known as the Courtyard of Windows is the 189th level of the Backrooms[REDACTED]]. This level consists primarily of the aforementioned courtyard described as the common level and two floors of white walled mazes, with various assorted potted plants and chairs laid about. The flashlight is required for the mazes as not only are there 'false Windows' present on this level, but ...Level 158, more commonly referred to as "Onslaught Station", is the 159th level of the Backrooms.It takes the form of a twelve-station subway dedicated to combat with other entities. Description. Level 158 contains twelve subway stations, each named after one of the twelve astrological zodiac signs. Only two of these stations, Aries Station and Pisces Station, are boardable, as the other ten ...Level 52 is a School infested with Partygoers. It's also where The Fun War happened. Near the beginning of the Level, there are some dead Partypoopers that can be found, with text on the wall saying "WE WON THE WAR". Only 1 Partypooper appears to still be alive in this Level.Level 31, labelled as "Roller Rink" is 32 nd positive Level of The Backrooms . Rink's reminiscence. Level 31, also known as " Roller Rink ," resembles a 1990s-style roller rink that spans hundreds of miles—rumored to be infinite in extent, even though the exact level size is still unclear owing to individual non-Euclidean space that might ...

The level today barely resembles the level when it was first discovered. Events and phenomena. Although Level 11 is a very safe level, it is, like most levels of The Backrooms, no stranger to anomalous phenomena. Although some think these events are, in some way, related to the frequent events on Level 92, this is widely disputed.Levels are home to the various creatures and properties documented across The Backrooms, most notably Entities, Phenomena, and other assorted features. Levels may also have sub-levels, which are variations of a level. These are indicated by a decimal point (for example, Level 37.1) and are similar to their parent level, albeit with slight ...

Level 23 appears to be an infinite factory, although it appears to be in a state of disrepair and abandonment each of the walls appear to be rusted, occasionally having holes in them. When entering these holes, one will be sent to a small hallway, which resembles a claustrophobic cave, after traveling through these caves, one will end up in ...Level 23 is the 24 th Level of the Backrooms.. Description. Level 23, otherwise known as the Petrified Garden, is a massive, planetoid-sized superorganism comprised primarily of several intertwining tree specimens resembling those found in the Frontrooms. Despite having a gravitational pull extremely similar to that of Earth's, the M.E.G. estimates that …

Level 11 is a sprawling, desolate cityscape of monolithic buildings and winding asphalt roads. The architectural design of the structures in Level 11 varies moderately; buildings typically appear to follow the architectural style of the modern urban West, but explorations further into the level have shown instances of differing architectural styles.[1] This …The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...The Backrooms If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to …Level 974 is an expansive sky consisting of an undetermined, conceivably infinite amount of floating islands scattered around the sky. Each island bears a multitude of towns possessing a variety of sizes and structures; ranging from a single lonely house to an extensive town that stretches on for thousands of miles.

Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.

Level 81 is the 82nd Level of The Backrooms.Level 81 is a large cluster of office buildings.. Description: Level 81 consists of many different office-like buildings, similar to those found in The Frontrooms.The interiors of these buildings vary, but some common themes have been noted. The walls of Level 81 can vary in material from brick, to concrete, to wallpaper, …

A soft, cool breeze can be felt in Level 96 that grows stronger the further one is from any ventilation exit or entrance. The interior designs of the vents gradually change to the previously mentioned specifications when close to an exit. The heights and widths of the ventilation systems are, generally, anywhere from 3’ x 3’ at the largest ... Thus, anew, the cycle continues. Level 13 's moniker: "Vitrum Madness"―a term familiarized with the level after its discovery―represents a psychological phenomenon that transpires only in Level 13. This phenomenon is dictated by probability, although the state of the person's mind may be an additional factor due to its subconscious essence.Instructions. This one is also easy, all you have to do is walk up the stairs until you see incorrect floor number (94) (e.g instead of 19, there's 94). Then at the floor jump off the stairs to get to the next level.后室. 后室wikidot中分. level C-92. 去他妈的MEG档案部. 楼层. levele. wikidot. 冰元素の生菜. 333333.Level 415 has a unique day and night cycle. The daytime is only 3 hours long, while the nighttime is 21 hours long. The temperature during the daytime is a steady 15℃ (59℉), while at nighttime, it's -7℃ (19.4℉). Moreover, the weather is always gloomy, meaning the true color of the sky is unrevealed.Description. Level 11.2, formally known as Scene-01.2, is a sublevel of Level 11 located far in the outskirts of the level's central area.The sublevel was discovered by a frontline explorer team scouting Level 11, and was found abandoned and barricaded. Level 11.2 consists of many identical orange and white apartment buildings, covered in snow and shrouded by a dark sky.

You cannot hide your thoughts from me, you are still just a child in the grand scheme of things. Your hands are shaking, you have tears in your eyes. I know that feeling, dear; you miss them. You miss them oh so much, and you wish you could go back to them. I can grant this wish, I can fulfill it.Had a bad and busy day too much school stuff but anyways have this videoSong - Undertale - Another MediumDa Backrooms Gamehttps://web.roblox.com/games/100239...Description. Image Taken By a Wanderer Exploring the Level. Level 92 is a Large Expansive "Building" that Stretches' to Infinity in all Directions, Each room Evokes a feeling of Nostalgia throughout the level, this is a Safe Level with Several Outposts and Settlements, there Is also Supplies Scattered Throughout this Level, There are Several ...Level 66 is the 67th level of The Backrooms. This level appears to resemble a large, walk-through aquarium with a constantly altering and psychologically straining environment. Description: Level 66 is an allegedly infinite version of a walk-through aquarium, with walls lined with exhibits and twisting tunnels connecting different rooms.Had a bad and busy day too much school stuff but anyways have this videoSong - Undertale - Another MediumDa Backrooms Gamehttps://web.roblox.com/games/100239...Description. Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. Survival Difficulty. Class 1 - Minimal Danger. Sanity Danger. Class 1 - Minimal Sanity Risk. Fastest Escape is …Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality.This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous.

Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of …Description: In this level, there is a human! Size: It consists of 10 screens. Entities: Helen is an old lady who tells you her story. Fun Fact: This level was canceled and resumed 2 …

Entities are creatures inhabiting the Backrooms. They are classified into three categories: their number, name, and habitat. "Number," as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. Lastly, "habitat" refers to how often you'll encounter the entity.An image of Ash after her alteration. Ash, also known as "The Resident of Level 62," is a former wanderer who nocliped into the backrooms at a young age. She usually wanders around Level 62 and is assumed to be responsible for the disappearances within the level. Ash was reported missing on December 21st, 2018.Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of daylight, which may serve as an obstacle for ...Upon entering Level 51, wanderers will first find themselves in a marble maze, with faded zig-zag patterns of gold lining the floor. Pottery, baskets, and candles are strewn about in the corners, and grapevines permeate the cracks in walls. There are also holes of various shapes and sizes in the ceiling — some dripping with black ooze.a liminal space which you can really go when you joke around with Grace. - The Backrooms Stage 0 - Download Free 3D model by saifonsketchfab (@saifkandil2010) Explore Buy 3D models. For business / Cancel. login Sign Up Upload. The Backrooms Stage 0. 3D Model. saifonsketchfab. Follow. 620. 620 Downloads. 7.3k. 7331 Views. 7 Like. Download 3D ...Level 93, also known as the Deck Corridors, consists of long corridors comprised of white walls and floors with intricate and repetitive tracery. The width and length of the corridors varies, but the distance between lights remains fixed at a distance of 8 ft. between each light. Lights on the ceiling seem to be of an ordinary, modern design.Levels 0-99. Level 0 - "Tutorial Level" Level 1 - "Habitable Zone" Level 2 - "Pipe Dreams" …Level 91 is the 92nd level of the Backrooms. It is a level that appears to resemble a real-life field within Kentucky, USA, though there are notable differences. Description: Level 91 is an area that seems to copy that of a location out of the backrooms, specifically a field in Kentucky. In Level 91, everything, including items and beings from other areas, are shaded in a black-and-white tone.

Normal Levels List: The Main Nine. Level 9-99. Level 100-199. Level 200-299. Level 300-399. Level 400-499. Level 500-599. Level 600-699.

Level -9, known by nomads as "Mystifying Aura", represents a town of architectural design from the early and mid-19th and 20th century, spanning for an indefinite amount of length. Being from such a dated time period, many modern goods, objects, and appliances from the late 20th century and beyond, namely electrical poles, automobiles, and ...

Level 109 is an infinite array of hospital corridors with different lengths. Singular instances of some corridors have been known to stretch for several miles before reaching another corridor. During a set of experiments, wanderers used lasers to measure the distance between different sets of corridor ends. The results showed that the average ...Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...Objects in the Backrooms are anomalous items that can be found and carried out of levels. They are diverse in their usefulness, danger, rarity, and anomalies. However, most objects serve a unique purpose. The origins of objects are unknown, but it is believed that the majority originated in reality (see the Object Theory for further information ...Entity 92, also known as "Ferren" is often described as a cute, small, highly trained siamese ferret owned by the B.N.T.G. that has the ability to no-clip to any level he wishes to. Ferren is rumored to have the ability to no-clip to specific areas in levels themselves if he so desires. Notably, wanderers who have physical contact with Ferren ...After weeks of stalling, Twitter finally announced its new API price structures: Free, $100 per month basic, and enterprise. After weeks of stalling, Twitter finally announced its ...Level 929 is an expansive desert that has nukes constantly hitting it. The rate at which these nukes spawn is 1 per hour, then it rains down on the wanderers trapped in this level. This also leaves nuclear radiation that lasts 30 minutes, meaning you can only spend 30 minutes maximum in this level. The area the nukes spawn from is unknown, but every group in the Backrooms is completely focused ...#backrooms #explained #level #readings #liminalspace #broogli #level92 #crimson #glow #stairs #apartment #jazzAmbiance:https://www.youtube.com/watch?v=dlt3si...Levels are diverse in size, stability, and safety, and are the blueprint of the Backrooms. Some levels are home to sustained communities, while others pose major threats to the life inside them. Many of these levels represent what is known as "liminal spaces", evoking an eerie feeling inside the minds of their inhabitants.Entity 92, also known as "Ferren" is often described as a cute, small, highly trained siamese ferret owned by the B.N.T.G. that has the ability to no-clip to any level he wishes to. Ferren is rumored to have the ability to no-clip to specific areas in levels themselves if he so desires. Notably, wanderers who have physical contact with Ferren ...A user shares a concept of a new Backrooms level, Level 9.2, where the rooms are empty and white. Other users comment and ask for more details or entities.Description: Level 32 is an ever-dark forest that stretches out infinitely under the eyeless gaze of a crescent moon and a starless sky. Hanging from the trees that make up the level are a number of skeletons, their pale bones shining under the moonlight, clattering in the wind. Some say they can hear the skeletons speak.

Level 200, generally known as "Ursa Major," due to the nature of the level, is an expansive taiga, with a blueish sky. The stars in the sky move around in a Euclidean manner, moving the same speed as in the Frontrooms, suggesting the level is a planet that's primarily a taiga itself. The name "Ursa Major" refers to how the sky has one ...VLOGS :))) @broogz hey everybody, today I go over backrooms level 931, or the leafy corridors... which is a leevl inspired by @lostinthehyperverse found foot...A user shares a concept of a new Backrooms level, Level 9.2, where the rooms are empty and white. Other users comment and ask for more details or entities.Instagram:https://instagram. kelso jail rostermatch in value crossword cluekraken club seatsiwantnewsmax Here’s an informational guide on all of the levels in Escape the Backrooms!! (Yes, before you ask, I typed this all up in Google Docs and pasted it here) Level 0: The Lobby Entity(s): Bacteria (A.K.A Squiggly Boi/Cupcake) How to beat: Find ladder parts and fix it to find the key, then find the door to the pitfalls. If you make it … amc free size upgradesky dept of fish and wildlife telecheck Level 72, informally known as "Piercing the Clouds" or "Skyscrapers of the Fog," is an indefinitely stretching expanse of stratus clouds dotted with towering skyscrapers piercing them. The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping ... Level 17 resembles the interior of an enormous cargo carrier spanning hundreds of thousands of square meters, composed of mostly stairwells, corridors, and rooms. It's believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. The level itself seems to be moving at a slow pace, with the pace reportedly fluctuating from time to time, but never coming to a halt. darcey and georgi split Level 912 is an enclosed room that is about 4 meters long, 3.5 meters wide, and 2.5 meters high. The level's walls, ceiling, and floor are covered with white wallpaper with no pattern or decoration. The room is overall well-equipped, with furnishings of varying quantity, types, and locations, most of which appear to be white.The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...